DevOps Engineer

Mobalytics - Remote (30+ days ago)

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Mobalytics’ mission is to build powerful tools that enable all players to step up their game and be their best self. In two years we’ve achieved a lot, but there is so much we can accomplish with the right talent onboard. We need razor sharp, experienced, and responsible professionals who can help us grow and evolve from a small adventurous party into a disciplined raid team who can conquer any development challenge.

We consider ourselves a gaming company even though we don’t make games because we work hand-in-hand with world-famous developers, because we love these games and are members of the communities that make them thrive. This is not for the faint of heart. Working in a startup is hard, unpredictable, and demanding. Only the most passionate people thrive. Your love for League of Legends and other video games, your expertise and craft, attention to detail, and your dedication to a great user experience will take you far with us. The team is distributed all over the world, but for this position we prefer that you to are close to the heart of our operations in Marina Del Rey (not mandatory, Legendary developers please still apply!).

Deploy and support Cloud infrastructure used by Mobalytics products
Continuously improve CI/CD pipelines
Help DEV team to spawn test environments
Setup & Optimize monitoring & alerting systems
Run maintenance window upgrades
Monitor system performance & Adjust capacity
Support production databases: Scylla, PostgreSQL
Automate routine jobs in Airflow & Jenkins

Skill set:
Strong knowledge of Google Cloud products
Experience with Kubernetes and Helm charts
Experience with SDN (Istio, Traefik, etc)
Experience with Ansible automation framework
PostgreSQL, Cassandra, Scylla DBs installation, performance tuning, and operation support
Familiarity with Cloud Native Foundation Stack
Prometheus installation, clusterization, and operational support
Elastic search installation, clusterization, and operational support
Experience of writing CI/CD pipelines
Depth knowledge and experience in administration of the operating system Ubuntu, CentOS CoreOS

Personal skill set:
Plays games with a desire to improve.
We’d love it if you are someone who plays the games we create our tools around currently, but are open to legendary developers who love games and the tools that players use to get better at them.
No, we don’t care if you are Bronze or Diamond.
Self-initiated, fast learner with a positive attitude.
Hopefully, you’ll tell us what we need to be doing. Independence and agency are key traits at Mobalytics.
We want to queue with “Can do” party members because passion breeds enthusiasm, which in turn makes learning and team achievement infectious.
Strong sense of team spirit thriving in a fast-paced environment.
We strive for excellence and don’t waste each other's time with BS.
We all support and encourage each other, but that also means being good at listening to feedback.
Excellent attention to details, quality of work and time management.
You have ownership of the product. Be proud of your work, not for our sake, but for yours. We will be proud too!
Working hard and having a sense of urgency are important, but being efficient is more important. Hard work doesn’t mean endless hours and “face-time,” it means on time delivery of quality work and achieving our shared goals.